Deliverables that Clarify, Focus, and Improve Design

Examples and resources from a talk given at the 2002 Annual Conference of the Usability Professionals' Association

Authors: Richard Fulcher, Bryce Glass, Matt Leacock


The representations we choose for UI design affect both how we think about the design and how others understand it. Concept maps, wireframes, storyboards, and flow-maps speak to different audiences at different stages of the development cycle. This presentation provides examples of these documents and a toolkit for producing them.

Supporting Materials

Concept Maps



Block Diagrams

Flow Maps

Questions and comments are welcome. Contact Matt Leacock.