Back in January of 2016, I posted an article on the growth of cooperative games. I wanted to check in to see what has happened in the last couple of years. Had things slowed down at all?
I hit one small snag – BGG searches cap out at 5,000 results and there were more than 5,000 products released in 2016 and 2017. So, I’ve had to re-do my queries based on the number of games (excluding expansions) instead of total products released each year.
With that in mind, results are in: the growth of the category continues to skyrocket.
Given the time it took to design and publish a game at the time, it appears that 2008 was a category-proving year. Pandemic, Battlestar Galactica, Ghost Stories, and Space Alert were all released in 2008, perhaps proving the category to future designers and publishers.